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《Mastering Unreal Technology, Volume II》

副標(biāo)題:

Advanced Level Design Concepts with Unreal Engine 3

書籍簡介:

"Mastering Unreal Technology, Volume II: Advanced Level Design Concepts with Unreal Engine 3" "is your start-to-finish guide to state-of-the-art Unreal Tournament 3 modding and level design. Here's everything you need to know to take your game design skills to the next level, creating content with breakthrough depth and interactivity Your authors aren't just the world's #1 Unreal game development trainers: They've built the training mods that shipped with Unreal Tournament. Now, working with the full cooperation of Unreal Engine 3's creators, Epic Games, they introduce innovative, pro-quality techniques you'll find nowhere else: outstanding solutions for everything from particle effects to physics, materials to cinematics. Packed with tips, hands-on tutorials, and expert insight, ""Mastering Unreal Technology, Volume II" "will help you take Unreal Tournament 3 and Unreal Engine 3 to the limit…and then blow right by it You'll find expert tips on UL LICreating advanced materials that leverage the full power of UnrealEd's Material Editor/LI LIBringing levels to life with objects affected by gravity, collisions, and player influence/LI LICreating fire, smoke, sparks, and more with Unreal Engine 3's particle effects system/LI LIBuilding custom user interfaces, including Heads-Up Displays (HUDs) that update constantly/LI LIUsing SoundCues to mix, modulate, crossfade, and attenuate sounds/LI LIGenerating real-time camera-based effects, including depth of field, motion blur, and color adjustment/LI LIUsing post process effects to quickly transform a scene's look and feel without changing existing materials or textures/LI LIAnimating characters and vehicles that move with unprecedented realism/LI LICreating in-game cinematics that develop your characters and move your story forward/LI/UL

作者簡介:

Jason“Buzz”Busby 是3D Buzz公司的主席兼首席執(zhí)行官,3D Buzz公司是一家面向全球的、致力于為當(dāng)今最熱門的三維設(shè)計領(lǐng)域提供教學(xué)服務(wù)的公司。這一領(lǐng)域包括三維動畫、程序和游戲開發(fā)等。Buzz通過他的網(wǎng)站www.3dbuzz.com向全球提供其獨具特色的教學(xué)內(nèi)容,即視頻教學(xué)模塊(Video Training Modules,VTM),該模塊非常專業(yè),信息豐富且寓教于樂。他的網(wǎng)站也在三維動畫方面擁有一個健全、友好且實用的在線社區(qū)。

Zak Parrish 是3D Buzz公司的核心講師。在過去的6年中,他與Jason Busby和3D Buzz公司協(xié)同工作,向全球?qū)W院提供頂級質(zhì)量的教學(xué)服務(wù)。他的成果包括大量的視頻教學(xué)內(nèi)容,其中就包括為游戲《虛幻競技場2004》和《虛幻競技場3》專門制作的教學(xué)視頻系列。在非常有限的業(yè)余時間里,他還就讀于Austin Peay州立大學(xué),志在獲得美術(shù)學(xué)士學(xué)位。

Jeff Wilson 是Advancing Technology大學(xué)的一名學(xué)生,他在那里獲得了游戲設(shè)計學(xué)位。他已經(jīng)研究了4年的虛幻引擎技術(shù),同時使用《虛幻競技場2003》和《虛幻競技場2004》制作了一系列的mod(mod是英文單詞modification的縮寫,它是游戲的一種修改或增強(qiáng)程序)。在自學(xué)期間,Jeff運用他在程序和三維美術(shù)方面的知識全面掌握了虛幻引擎的內(nèi)部工作原理,可以創(chuàng)建出類拔萃的游戲應(yīng)用程序。他已經(jīng)成為了3D Buzz的專業(yè)技術(shù)顧問,協(xié)助制作虛幻引擎技術(shù)的教學(xué)視頻。

出版時間:

2008-11-10

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