書籍簡(jiǎn)介:
Mastering Unreal Technology, Volume I: Introduction to LevelDesign with Unreal Engine 3 is your start-to-finish guide tomodding and level design with the world's hottest new gamingengine: Unreal Engine 3. Here's everything you need to know tojumpstart your skills and create stunning new content and games forconsoles and PCs alike! Your authors aren't just the world's #1Unreal game development trainers: They've even built the trainingmodules that shipped with Unreal Tournament 3: Limited Collector'sEdition. Now, working with the full cooperation of Unreal Engine3's creators, Epic Games, they introduce every facet of gamedevelopment--from simple level creation to materials, lighting, andterrain…even advanced level optimization and streaming! Packedwith tips, hands-on tutorials, and expert techniques, MasteringUnreal Technology, Volume I is all you need to create levels thatlook spectacular and work brilliantly…levels that gamers justcan't stop playing! You'll find expert tips on * Understanding thegame development process from start to finish * Planning projectsfor greater efficiency, faster delivery, and better quality *Crafting worlds with stunning beauty and clarity * Bringing amazingrealism to characters, objects, and props * Making the most ofUnreal Engine 3's massively upgraded lighting system * Scriptingcomplex gameplay quickly and easily with Unreal Kismet * Buildinganimated game assets with Unreal Matinee * Testing game performanceduring live gameplay * Optimizing levels by improving theinteraction between lights and surfaces * Using advanced levelstreaming to create vast, rich, highly playable levelsWinner of theFront Line Award for best game development book of 2009!
作者簡(jiǎn)介:
Jason "Buzz" Busby is president and chief executive officer of 3DBuzz, Inc. For more than five years, he has taught 3D animation,programming, and game design through his website 3dbuzz.com, whichhas over 275,000 members. He coauthored Mastering Unreal: The Artof Level Design and Mastering the Art of Production with 3ds Max 4and has created and overseen the production of more than 1,000hours of video training. Zak Parrish, chief of operations at 3DBuzz, Inc., has developed hundreds of video tutorials over 3Danimation and game design. He helped produce training videos thatshipped with Unreal Tournament 2004: Special Edition as well asthose that shipped with Unreal Tournament 3: Limited Collector'sEdition. Zak also coauthored Mastering Unreal. Jeff Wilson, 3DBuzz's technical consultant for the Unreal Engine, helps developthe company's Unreal Technology training videos. He has beenstudying the Unreal Engine for five years while creatingmodifications for Unreal Tournament 2003 and 2004. Wilson moderatesthe 3D Buzz forums.
出版時(shí)間:
2009年7月1日
章節(jié)目錄:
暫無(wú)
封面圖: