副標(biāo)題:
Learn about game and virtual reality development by creating five engaging projects
書(shū)籍簡(jiǎn)介:
Build exciting 2D/3D games and virtual reality applications with the help of hands-on examples.
Key Features
Create five different types of games from scratch with Unity 2018
Import custom content into Unity from third-party tools such as Maya and Blender
Learn to build NPCs with artificial intelligent behavior.
作者簡(jiǎn)介:
Alan Thorn
出版時(shí)間:
2018-7-31
章節(jié)目錄:
Chapter 1: Unity Fundamentals
Chapter 2: Creating a Collection Game
Chapter 3: Creating a Space Shooter
Chapter 4: Continuing the Space Shooter
Chapter 5: Creating a 2D Adventure
Chapter 6: Continuing the 2D Adventure
Chapter 7: Creating Artificial Intelligence
Chapter 8: Continuing with Intelligent Enemies
Chapter 9: Entering Virtual Reality
Chapter 10: Completing the VR Game
封面圖: