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專題欄目:ARVRMR虛擬現(xiàn)實(shí)

《Unity 2018 By Example》

副標(biāo)題:

Learn about game and virtual reality development by creating five engaging projects

書(shū)籍簡(jiǎn)介:

Build exciting 2D/3D games and virtual reality applications with the help of hands-on examples.

Key Features

Create five different types of games from scratch with Unity 2018

Import custom content into Unity from third-party tools such as Maya and Blender

Learn to build NPCs with artificial intelligent behavior.

作者簡(jiǎn)介:

Alan Thorn

出版時(shí)間:

2018-7-31

章節(jié)目錄:

Chapter 1: Unity Fundamentals
Chapter 2: Creating a Collection Game
Chapter 3: Creating a Space Shooter
Chapter 4: Continuing the Space Shooter
Chapter 5: Creating a 2D Adventure
Chapter 6: Continuing the 2D Adventure
Chapter 7: Creating Artificial Intelligence
Chapter 8: Continuing with Intelligent Enemies
Chapter 9: Entering Virtual Reality
Chapter 10: Completing the VR Game

封面圖:

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