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《From Pure Visibility to Virtual Reality in an Age of Estrangement》

形象思維VR 圖書(shū)館 3年前 (2020-05-21) 150 0
書(shū)籍簡(jiǎn)介:Continuities in artistic form from the fourteenth century in Italy to the present are examined, with emphasis on...

《Cue Reactivity in Virtual Reality》

形象思維VR 圖書(shū)館 3年前 (2020-05-21) 174 0
書(shū)籍簡(jiǎn)介:Cigarette smokers in laboratory experiments readily respond to smoking stimuli with increased craving. An altern...

《Die Analyse Des Potentials Von Virtual Reality》

形象思維VR 圖書(shū)館 3年前 (2020-05-19) 181 0
書(shū)籍簡(jiǎn)介:Die Produktentwicklung spielt im Produktlebenslauf eine zentrale Rolle. Sie unterliegt einer st?ndigen Optimieru...

《Virtual Reality》

形象思維VR 圖書(shū)館 3年前 (2020-05-18) 154 0
書(shū)籍簡(jiǎn)介:A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on vir...

《Virtual Reality, Training’s Future》

形象思維VR 圖書(shū)館 3年前 (2020-05-18) 148 0
書(shū)籍簡(jiǎn)介:In 1988, the NATO panel governing human sciences (Panel 8 on Defence Applica- of Human and Bio-Medical Sciences)...

《Virtual Reality, Technology, and Therapy from the College Student’s Point of View》

形象思維VR 圖書(shū)館 3年前 (2020-05-18) 158 0
書(shū)籍簡(jiǎn)介:50 Stony Brook University students comment on the current uses for new technologies and the impacts of technolog...

《Virtual Reality Therapy for Anxiety Disorders》

形象思維VR 圖書(shū)館 3年前 (2020-05-18) 136 0
書(shū)籍簡(jiǎn)介:Explores how the latest virtual reality interventions can be used to treat patients with anxiety disorders. Virt...

《Virtual Reality in Fiction, Including》

形象思維VR 圖書(shū)館 3年前 (2020-05-18) 167 0
書(shū)籍簡(jiǎn)介:Hephaestus Books represents a new publishing paradigm, allowing disparate content sources to be curated into coh...

《The History of the Future》

形象思維VR 圖書(shū)館 3年前 (2020-05-18) 145 0
副標(biāo)題: Oculus, Facebook, and the Revolution That Swept Virtual Reality書(shū)籍簡(jiǎn)介:The dramatic, larger-than-life tr...

《Narrative as Virtual Reality 2,Revisiting Immersion and Interactivity in Literature and Electronic Media》

形象思維VR 圖書(shū)館 3年前 (2020-05-18) 181 0
書(shū)籍簡(jiǎn)介:Is there a significant difference between engagement with a game and engagement with a movie or novel? Can inter...