書籍簡(jiǎn)介:
Storytelling for VirtualReality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the art form of classical storytelling. Rather than examining purely the technical, the text focuses on the narrative and how stories can best be structured, created, and then told in virtual immersive spaces. Author John Bucher examines the timeless principles of storytelling and how they are being applied, transformed, and transcended in Virtual Reality. Interviews, conversations, and case studies with both pioneers and innovators in VR storytelling are featured, including industry leaders at LucasFilm, 20th Century Fox, Oculus, Insomniac Games, and Google.
For more information about story, Virtual Reality, this book, and its author, please visit StorytellingforVR.com
作者簡(jiǎn)介:
John Bucher
Focal Press, an imprint of Taylor & Francis, publishes media technology books, covering topics such as digital imaging, photography, gaming, animation, film and video, post-production, audio, music technology, broadcast, and theatre.
出版時(shí)間:
2017-7-1
章節(jié)目錄:
暫無
封面圖: